Skip to main content
Skip to main navigation menu
Skip to the current issue
Skip to site footer
Open Menu
REFAQI - REVISTA DE GESTÃO EDUCAÇÃO E E TECNOLOGIA
REFAQI - REVISTA DE GESTÃO EDUCAÇÃO E E TECNOLOGIA
Current
Archives
Announcements
About
About the Journal
Submissions
Editorial Team
Privacy Statement
Contact
Search
Register
Login
Current Issue
Vol. 18 No. 1 (2025): v. 18 n. 1 (2025): REFAQI 2025/1 – Commemorative Edition Celebrating 20 Years of QI Brazil College
REFAQI 2025/1 Edition – Commemorating 20 Years of QI Brazil College – FAQI
Published:
2025-08-08
Artigos
Una QUALITY MANAGEMENT IN EDUCATION
THE IMPORTANCE OF QUALITY ACTIONS IN PRIVATE COLLEGES
Kátia Cristine Alves dos Santos
INTEGRATED PROCESS ANALYSIS
A SYSTEMIC APPROACH TO PRIVATE EDUCATION
Júlia Gularte, Wilson de Oliveira da Costa
REGIONAL HYBRID DNS
AN ARCHITECTURE FOR PERFORMANCE OPTIMIZATION IN LIMITED INTERNATIONAL CONNECTIVITY SCENARIOS
Luciano Zembruzki
DATA-DRIVEN EDUCATION
DATA-DRIVEN EDUCATION
Wilson de Oliveira da Costa; Júlia Gularte
MANAGERIAL TRAINING
IN TIMES OF INNOVATION, CHALLENGES, AND PROPOSITIONS
André Stein da Silveira
IMPACTS OF ARTIFICIAL INTELLIGENCE APPLICATION ON ORGANIZATIONAL TRAINING AND PRODUCTIVITY
A CASE STUDY OF THE BUFFON NETWORK
João Paulo Capelli Martins
I HAVE READ AND ACCEPTED
THE HIDDEN RISKS BEHIND A CLICK
Michelle dos Reis Cardoso, Renata Dias de Fraga, Carmem Lucia Castro da Cruz, Jaime Gross Garcia
MINECRAFT AS AN AGILE GAMIFIED METHODOLOGY FOR SCHOOL REINFORCEMENT
BUILDING KNOWLEDGE THROUGH A VIRTUAL CITY
Wilson de Oliveira da Costa; Júlia Gularte
THE USE OF ARTIFICIAL INTELLIGENCE AS A TOOL FOR DIGITAL INCLUSION IN DISTANCE HIGHER EDUCATION
BEST PRACTICES FOR EDUCATORS WITH CHATGPT
Carmem Lucia Castro da Cruz, Jaime Gross Garcia
GAMES IN EDUCATION
AN EXPERIENCE IN THE SUBJECT OF PEDAGOGICAL PRACTICES AND GAMIFICATION
Rodrigo Moreira Barreto, Júlia Bonisoni da Rosa Ribeiro, Júlia da Silva Pereira
THE POTENTIAL OF WILIOT AS AN IDENTIFICATION SOLUTION IN INTERNET OF THINGS PROJECTS
Rodrigo Moreira Barreto, Éder Miranda Garcia
Read & Play
An Interactive App with Dance Mat for Early Childhood Literacy
André Marques Rysdyk
View All Issues
Language
Português (Brasil)
English
Español (España)
Information
For Readers
For Authors
For Librarians
Current Issue
Editais
Indexadores
Make a Submission
Make a Submission
Browse
Categories
Edital 2023/1
Edital 2024/1
Redes sociais FAQI
e
Developed By
Open Journal Systems